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Author Topic: Another way to use items in link battles (theory)  (Read 159 times)

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Princess Torchic Owl Lover ☽ ❤

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Another way to use items in link battles (theory)
« on: January 27, 2019, 11:22:55 am »
Certain D05A (battle style) values suppress the 'no items can be used here' message forced by D12B (wLinkState).

Hence the general idea is to cause the game to write a glitch D05A value in battle which doesn't bring up a preset inventory or the Safari Zone interface.

This will let you autoselect the first bag item, including e.g. 4F for arbitrary code execution or any in-battle item.

Possibly this can be done with either participants glitch or Super Glitch corruptions.

Participants glitch video:
https://www.youtube.com/watch?v=f7U2MWdCH8k
« Last Edit: January 27, 2019, 11:23:17 am by Evie ❤✿ »

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Princess Torchic Owl Lover ☽ ❤

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Re: Another way to use items in link battles (theory)
« Reply #1 on: January 27, 2019, 02:35:19 pm »
OK, I tested this in a real link battle rather than just modified D12B. Unfortunately it didn't work. But the concept of stealing your foe's Pokémon is fun so will try to do it in a different way to Crystal_ (who used CoolTrainer's effect for linked ACE). ✿

✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿
Here have some free flowers on every post ^^
✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿



(Images © Sanrio, Nintendo, Pokémon, HAL Laboratory)

✿ Hi, I'm Evie. Sex male, and spiritually doesn't believe 'male'/'female' needs to be defined; lives more stereotypically like a woman. Call me whichever pronouns you like. :)

Feel free to contact me here about anything regarding the site.

Forgiveness. I feel that the more people pray to our greatest source/God/mathematical equality for world peace, the more and more it manifests into reality (until our next spiritual death).

Thank you Nyapon for this lovely artwork. :3