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Author Topic: PS2 GBx Emulator accuracy report  (Read 214 times)

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Parzival

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PS2 GBx Emulator accuracy report
« on: March 30, 2019, 02:03:11 pm »
i'm bored lol

The emulator is called InfoGB, and i'm using blargg's tests.

cgb_sound: Fails all but #10
cpu_instrs: Fails 1,2,3,8
dmg_sound: Fails all
instr_timing: Fails
interrupt_time: Fails
mem_timing: Hangs GB
mem_timing-2: Hangs GB
oam_bug: Fails all but #3 and 6
halt_bug: Fails

Rating: Fucking terrible, doesn't even emulate POP instructions.
« Last Edit: March 30, 2019, 02:10:09 pm by Parzival »

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

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Re: PS2 GBx Emulator accuracy report
« Reply #1 on: March 30, 2019, 03:24:39 pm »
How can it run games without emulating `pop`?? EVERY GAME uses it! O_o
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Parzival

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Re: PS2 GBx Emulator accuracy report
« Reply #2 on: March 30, 2019, 10:21:02 pm »
How can it run games without emulating `pop`?? EVERY GAME uses it! O_o
cpu_instrs:1 tests those sorts of things and it failed it on POP AF. Failing on a cpu_instrs test means the opcode isn't implemented or doesn't do basic behavior right.

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood