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Author Topic: What games have you been playing recently?  (Read 124 times)

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What games have you been playing recently?
« on: June 07, 2019, 09:04:35 pm »
In the vein of the thread in the Multimedia Discussion board, what games have you been playing recently? Feel free to post your opinions on whatever games you've been playing through recently -- maybe we can all help each other enjoy some new titles.

I haven't played much as of late -- just been doing stuff with Smash Bros. while I wait for some games to come out this summer. The next game I'll probably play through will be the next Wolfenstein game on the Switch. I played through The New Colossus this past summer and really enjoyed it -- really like the concept of the whole Wolfenstein game in general. Alternative realities are super fascinating to me as a "what if" scenario plus shooting Nazis is hella fun lmao
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Re: What games have you been playing recently?
« Reply #1 on: June 11, 2019, 03:10:35 pm »
I never was one to play too many different games in general, but this past year was definitely an exception to that. I'm actually worried I'll run out of ones that interest me by now, but seeing how much is out there I might not very soon. In no particular order:

Professor Layton series: I started with the Phoenix Wright crossover because it was a Phoenix Wright game I hadn't played, but I enjoyed the Layton aspects enough that I decided I wanted to try that series too. To be honest, I don't like it all that much: the lines of logic you're expected to follow in the puzzles make no sense sometimes, the illustrations are unsettling despite seeming to want to be the opposite way, the narratives could maybe fill one episode of a TV show per game even with how much talking there is, the music is unique but nothing to write home about, the save and reset cycle is tedious...but I still like it, for some reason. I've completed Curious Village and Unwound Future, and decided to try Mystery Journey next to see the differences on the 3DS (which are big improvements to me). Maybe it's the fact I can just jump right in whenever I feel like it?

Dai Gyakuten Saiban: Speaking of Phoenix Wright, there was technically a new one this year for those playing it in English. Definitely worth playing, with enough to set it apart from the rest and to make it the breath of fresh air the series needed after Spirit of Justice (or Dual Destinies, for the Japanese). Unfortunately, aside from setting a new tone and introducing everyone's favorite modern rendition of Sherlock Holmes, it doesn't accomplish anything else. This game and its sequel were originally planned to be a single entry, and it really shows every time a plot point is introduced in grand fashion only to be set aside for later. The last case got the introduction of a climactic episode, but ended up resolving about as much as a second or third case. Personally I'm a huge fan of sequel hooks, but this wasn't that. It was only half of a story, packed into one game due to poor planning. Not what anyone wants from a mystery series. But there's enough for it to be worth playing so long as you keep that in mind.

Etrian Odyssey series: I played the two "Untold" ones on 3DS, and really enjoyed them. I thought to myself for months "those old-school RPGs translated really well to the 3DS", thinking they were early ones from the 80s or 90s that helped set the standard for others, with some elements catching on and others discarded, but then I found out that the originals were...for the DS! I didn't expect that an RPG with such a distinctive system would come onto the scene that late down the line. Maybe I haven't played enough to be able to say what's different from the norm. The super-difficult bosses that the series is known for aren't my cup of tea, but luckily those are all exclusive to the post-game, as they should be. I've been slowly plugging away at the fifth game lately, but seeing that the formula is nothing but more of the same has put me off from being too gung-ho about it. As a Pokémon fan, I certainly can't fault a series for repeating itself, but I want to leave it to rest for a bit longer before coming back.

Undertale / Deltarune: I was late to the party here, having only started looking into the former once Deltarune was revealed. I had seen Dundertale some time before, but that was it. Let's just say I quickly saw why it was so ridiculously popular and agreed completely with the reasons. I don't know how many hours I spent watching analysis videos afterward, but even with all of those embedded in my mind I still click on any one that I see. If you're interested at all, just try it; I was pleasantly surprised how short and to-the-point it was. So many different things about it appeal to so many different people, and I'm always interested in what stands out to a particular person. There's also no way to talk about Toby's work without mentioning the music, which demands respect for its compositional inventiveness, use of leitmotifs, wide selection of soundfonts used to fit each situation instead of sticking to just one boring (sorry, "modern") one to fit the industry standards, and much like the game itself, concision (not the same thing as shortness,) something I struggle with a lot myself. I can and will insist on it being absolutely essential listening whether you're just a listener or a composer, even though...I actually don't like it that much! There are a handful of tracks which I like, but I could easily do without them in my life as well. My biggest complaint is probably the difficulty of the Genocide route, my favorite of the three by orders of magnitude. Yes, I understand why it's supposed to be that way and could write an equally long post about why that's good, but I still disagree and would prefer if my favorite part of the game wasn't hidden behind hacking or uncommentated playthroughs. I'm not going to spend that much time retrying a boss on something that's supposed to be a game. To end on a positive note, after going through Undertale, Deltarune is the best possible "what the f**k" experience in countless ways both blatant and subtle, and like its predecessor, nothing intentionally meant to freak the player out (okay, maybe one thing in each, but neither for the sake of being shocking,) just a genius developer putting down what he actually wants to. If I have to wait till I'm an old man to see the rest of it because he couldn't assemble a big enough team he could trust, then so be it.

Ogre Battle: Too hard. Might pick it back up sometime later, maybe with a guide, but with all it has going for it it's still very clearly a first attempt at a formula. It's a really special and immersive one when I'm not dying nonstop, though, so maybe I'll have more to say if a guide does help me push through!

Nelke and the Legendary Alchemists: Nonstop delight. I'm fanatical about the Salburg subseries, so I guess that's no surprise, even if a lot of "veterans" seem to dislike it for taking away the pointlessly convoluted ("intricate") elements of most of the recent entries. The lively town environment, the illustrations, the straightforward time management, the visual novel cutscenes...it just does everything right. What more is there to say? ...Well, actually, I don't know how it all adds up in the end (if it's too difficult, too easy, etc.), because I've only been playing it in short bursts! But given that there's only so much that can be maxed out, I'm not too worried. Not that I'd mind any amount of additional playthroughs in the first place.

Oriental Blue: Ao no Tengai: By far my favorite game I've discovered in...I don't even know how many years. I'm a bit lost for reasons, unfortunately, as a lot of it is probably sentimental: it was developed by Hudson with a score by Ichiro Shimakura, so between the artstyle, designs of the towns and overworld, and some of my favorite music I've ever heard in anything (I go through about 50 soundtracks for every game I try, most of which I drop after a few minutes), it's the closest we might ever get to a Pokémon TCG 3. I kind of wish I could gush with praise about it as I did with Undertale, but I guess I like it on a personal enough level that I don't have to. It's a straightforward RPG...not much else to say. There are some non-linear elements, but I don't especially care about those. I'll definitely be going through it many times, but the matter of finding an appropriate time to is no simple task with something on this level.

Pokémon Vega: Yep, it's only recently that I finally decided to give the English patch a go! You all know what Pokémon is here, so there's no need to explain the deal with this game. For a ROM hack to receive a full localization, and for it to be amongst the hundreds of GBA ones, it would have to be the best one out there. And it is. You won't be disappointed.
« Last Edit: June 11, 2019, 04:59:48 pm by Sherkel »
 
 

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Re: What games have you been playing recently?
« Reply #2 on: June 11, 2019, 05:37:39 pm »
I don't play video games so much recently, but in this week I have been playing...

Pokémon Y (emulator): I let this game in the 7th medal and today I won the 8th medal and the Ligue. Very easy...
GTA V (PS3): Trying to complete the game (87.9%). Today I received the trophy of all Los Santos's map completed  :D
Pokémon Yellow: Meh, doing some things related with glitches, but nothing in special.


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Re: What games have you been playing recently?
« Reply #3 on: June 11, 2019, 06:36:10 pm »
i'm currently playing the following:

Pocket Mortys: Beat the game. Not going back for all the Mortys as this game becomes even more P2W after you beat all of the Elite Four ripoffCouncil of Rick members.

Egg Inc: Why? Iunno. Something to do...
Apparently a 4 quintillion% prestige boost isn't enough to beat it, which would be more like 45% if i hadn't hacked it to give myself all the premium upgrades. (Yes, the game is weighted THAT heavily in the P2W direction but it's still not enough!)

MGS3: Snake Eater (3DS): Finally got the Chameleon rank (beat the game without ever being caught. Did it in 3 hours, not too shabby with the s**t controls in this game!) My 3DS' triggers are dying though, so i'll need to start actually using InputRedirection now... (good thing I remapped Rosalina to St+Se, I guess!)
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Re: What games have you been playing recently?
« Reply #4 on: June 13, 2019, 11:42:37 pm »
Pokémon Vega: Yep, it's only recently that I finally decided to give the English patch a go! You all know what Pokémon is here, so there's no need to explain the deal with this game. For a ROM hack to receive a full localization, and for it to be amongst the hundreds of GBA ones, it would have to be the best one out there. And it is. You won't be disappointed.

Checked out a playthrough of Pokemon Vega on YouTube after seeing this. Gonna download it and start my own playthrough -- looks like one of the most quality 3rd Gen ROMhacks I've seen.

And here I was thinking that Pokemon Chaos Black was the gold standard in Pokemon ROM hacks.
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Re: What games have you been playing recently?
« Reply #5 on: June 14, 2019, 05:21:25 am »
Yoshi's Crafted World: Completed the main story of this game. Its very cute! ❤ :3

Runescape: Relatively recently came back to this MMORPG. It's nice for mindfulness, its just wise to not get too addicted.

The Legend of Zelda: Ocarina of Time: On Shadow Temple

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