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Author Topic: Potentially useful (or just cool) glitch text  (Read 315 times)

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bwill11

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Potentially useful (or just cool) glitch text
« on: September 01, 2019, 09:22:31 am »
Post any useful or cool glitch text you find here.

In Pokemon Yellow, glitch textbox 0x22 in the player's house causes a potentially useful buffer overflow. It prints as a textbox that wraps around the screen, so if you mentally divide the screen into thirds, it takes up the first and third thirds of the screen after a second it prints a bit of cool glitch text and after it's done you can close it. It corrupts your party to have more than 6 Pokemon (I don't know exactly how many), but it does not crash when opening the party menu and does not corrupt box data, so it might be a useful way to get more than 6 party pokemon without ACE or the SRAM glitch. Note that I was using theZZAZZglitch's debug hack when doing this, so I think that it might be helpful to test on a regular ROM or cartridge.
« Last Edit: September 01, 2019, 09:31:15 am by bwill11 »
What if you wanted to research glitches but the opponent said
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.

Parzival

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Re: Potentially useful (or just cool) glitch text
« Reply #1 on: September 01, 2019, 09:34:35 am »
Post any useful or cool glitch text you find here.

In Pokemon Yellow, glitch textbox 0x22 in the player's house causes a potentially useful buffer overflow. It prints as a textbox that wraps around the screen, so if you mentally divide the screen into thirds, it takes up the first and third thirds of the screen after a second it prints a bit of cool glitch text and after it's done you can close it. It corrupts your party to have more than 6 Pokemon (I don't know exactly how many), but it does not crash when opening the party menu and does not corrupt box data, so it might be a useful way to get more than 6 party pokemon without ACE or the SRAM glitch.
Hpw would you trigger it, without ACE, though?
(also number of party Pokemon is at D162 or so)

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

bwill11

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Re: Potentially useful (or just cool) glitch text
« Reply #2 on: September 01, 2019, 10:04:54 am »
Hpw would you trigger it, without ACE, though?
(also number of party Pokemon is at D162 or so)
Text pointer manipulation, probably using the expanded item bag.
What if you wanted to research glitches but the opponent said
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.

Evie the Bird Mother 🌸 ☽

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Re: Potentially useful (or just cool) glitch text
« Reply #3 on: September 01, 2019, 02:44:43 pm »
Nice find ^^. I've made a method for you!

https://www.youtube.com/watch?v=WqF-EDuoC_E

Enjoy :)

If you have a memory viewer it can be done much faster. Go to Pallet Town Red's house 1F, set D36B to 48 41, and speak to mom.

For me, number of Pokémon was set to 124 (0x7C) using this method. Additionally the player name was corrupted, the inventory replaced with a Bike Voucher at the top and the automatic A-press effect enabled.

Unfortunately if you have a six character name, this will break the terminator; causing saving the game to erase the save file. So using a shorter name is a workaround for that, or theoretically doing expanded party swaps/Super Glitch to fix it afterwards.
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bwill11

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Re: Potentially useful (or just cool) glitch text
« Reply #4 on: September 02, 2019, 02:30:54 pm »
I checked the GlitchDex and 4, ゥァ (DD) increases the quantity of item 6 by 64, allowing you to do this without clogging the PC box with 19 silph scopes. Also, now that I think about it, I got the automatic A press effect too, is there any way to fix it?
What if you wanted to research glitches but the opponent said
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.
Enem.