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Author Topic: The Member's Guide to Topiclessness  (Read 431280 times)

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Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4020 on: July 02, 2019, 03:07:40 pm »
trying to make an MD5 bruteforce collider in Python

Stats for 1024 bytes of data (interrupted mid-search):
Code: [Select]
Performance stats:
Total time: 5.83800005913 seconds, total tries: 17306, so avg. tries/sec: 2964.37133003

First script's performance was something like 50/sec for 10 bytes.


wew


EDIT: somehow it's generating more files than are possible and they're all summing differently while being the right size...??? The f**k???

EDIT 2: no it's not, it's correct, i'm just fucking dumb
« Last Edit: July 02, 2019, 04:41:29 pm by Parzival »

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Sherkel

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4021 on: July 07, 2019, 06:17:53 pm »
   

Held aloft, as if by hands, their thoughts remain adrift
Torn asunder, broken bands
A void, a dream, a rift

Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4022 on: July 08, 2019, 02:34:29 pm »
Linux 3DS' SD access hang has (probably) been fixed. Time to recompile!

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4023 on: July 12, 2019, 11:00:25 pm »
Compression is a lot better on Linux since Linux has utilities for more than ZIP, RAR and 7zip.
>Original file (CPIO initramfs): 200MB
>After ZIP: 154MB
>After RAR: 148MB
>After RAR5: 147MB
>After 7z: 132MB
>After xzip: 19.8MB

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Sherkel

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4024 on: July 15, 2019, 03:25:37 pm »
My mom still doesn't know I linked to her Amazon Prime account way back when and I can get LGPE for $20 right now.

Still not a good enough deal. :P
Held aloft, as if by hands, their thoughts remain adrift
Torn asunder, broken bands
A void, a dream, a rift

Bert

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4025 on: July 25, 2019, 01:07:43 am »
I wrote a novel and of course it contained literally everything I didn't want it to have.

Goddamnit.

I'm a stupid fucking idiot who at the time I made this post didn't realize that I'd struck gold the first time and just needed to polish it up a bit.
« Last Edit: July 25, 2019, 01:07:55 am by Bert »

Missing? NO!

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4026 on: July 29, 2019, 10:01:31 pm »
Often feeling sad

):(
« Last Edit: July 29, 2019, 10:01:46 pm by Missing? NO! »

Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4027 on: August 01, 2019, 05:53:48 am »
i found an actually decent bootleg game and it's a 3D Tetris game on the NES

it's called "3-D Block"
(Two people released it but one is busted in the No-Intro set)

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4028 on: August 03, 2019, 08:12:23 pm »
I'm trying to make a ROM hack of Yellow to allow WTW when holding Select, but there's an issue: Being force-walked somewhere by an NPC hangs the game as the NPC disappears and everything goes to s**t. Probably as I'm writing 00 to CD38 every frame if Select isn't held, and CD38 is used for force-walk scripts.

I also have to slot almost all my code between RST vector stubs because there's not much free space in Bank 0 in Yellow... yay...

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Yuzihax

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4029 on: August 04, 2019, 07:08:25 am »
Jeb!


Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4030 on: August 06, 2019, 07:37:06 am »
Holy s**t, I found a yellow DMG in a ditch on the interstate. No batteries, no cart, but the BIOS still works, so that means it's logically okay... cleaned up real nice. Now to get a flashcart!

also this thing still has the link port cover and the battery cover is from a gray DMG... interesting.

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Sherkel

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4031 on: August 07, 2019, 10:30:30 pm »
Holy s**t, I found a yellow DMG in a ditch on the interstate. No batteries, no cart, but the BIOS still works, so that means it's logically okay... cleaned up real nice. Now to get a flashcart!

also this thing still has the link port cover and the battery cover is from a gray DMG... interesting.
Whoa, awesome! Have you tested it yet? Which flashcart are you planning on picking up? (I'm eventually planning on getting one too to use with a GB Boy.)

As for the WTW hack, would toggling it with Select instead of writing to it every frame fix the NPC problem? I'd probably find it more convenient to play that way as well.
Held aloft, as if by hands, their thoughts remain adrift
Torn asunder, broken bands
A void, a dream, a rift

Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4032 on: August 08, 2019, 01:19:38 pm »
Holy s**t, I found a yellow DMG in a ditch on the interstate. No batteries, no cart, but the BIOS still works, so that means it's logically okay... cleaned up real nice. Now to get a flashcart!

also this thing still has the link port cover and the battery cover is from a gray DMG... interesting.
Whoa, awesome! Have you tested it yet? Which flashcart are you planning on picking up? (I'm eventually planning on getting one too to use with a GB Boy.)

As for the WTW hack, would toggling it with Select instead of writing to it every frame fix the NPC problem? I'd probably find it more convenient to play that way as well.
I'm not distinguishing the current value, is the issue. I'm writing 00 to that byte every frame when SELECT isn't down, so it's immediately overwriting the loaded path step count.

As for the flashcart, an ElCheapo (as a Drag'n'Derp only supports max 3MB ROMs.)
« Last Edit: August 08, 2019, 01:20:48 pm by Parzival »

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Parzival

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4033 on: August 13, 2019, 01:00:03 pm »
oh. Guessing i'm taking too long to go back to the proper VBlank handler...

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

mood

Sherkel

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Re: The Glitchy Thread of Topiclessness (#3)
« Reply #4034 on: August 13, 2019, 11:42:08 pm »
I wonder if I ever really connected with this community since coming back the way so many others have, or if I had in the first place. Maybe I'm overthinking it. For whatever reason besides the obvious interest in playing with the technical side of these games, I really love this place, and I suppose that's enough.
Held aloft, as if by hands, their thoughts remain adrift
Torn asunder, broken bands
A void, a dream, a rift