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Author Topic: Game Crash Averted?  (Read 194 times)

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James-the-Charizard

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Game Crash Averted?
« on: October 11, 2019, 08:38:23 pm »
(Reposted in an attempt to fix image issues, but it failed...)
So while testing the glitch trainer 0xC8 (better known as Jacred) to see possible unique names, I accidentally encountered him in the grass of Viridian Forest, but he didn't crash the game oddly. Note this was done from Pokémon Red, where normally wild invalid glitch trainers crash the game.
« Last Edit: October 11, 2019, 08:39:23 pm by James-the-Charizard »
I'm really into roleplaying with Pokémon characters, but hey, glitching is fun too! :3
When it comes to glitches, I am better at Gen 1 rather than later generations.
Wanna talk? That's fine! Just drop me a message and I will reply as soon as possible. I can also be contacted via discord.
Name: James the Charizard#1268

Sherkel

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Re: Game Crash Averted?
« Reply #1 on: October 11, 2019, 08:54:54 pm »
normally wild invalid glitch trainers crash the game.
Not purely by virtue of being glitch trainers, though. Consider the ZZAZZ glitch (and Jacred inventory corruption); the effects can be game-breaking if you don't add a terminator to your name before saving, but like any other effect, they're traceable.

It's also possible your emulator doesn't handle all the possible details of invalid game states properly if it's a phone one.
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James-the-Charizard

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Re: Game Crash Averted?
« Reply #2 on: October 11, 2019, 09:01:12 pm »
normally wild invalid glitch trainers crash the game.
Not purely by virtue of being glitch trainers, though. Consider the ZZAZZ glitch (and Jacred inventory corruption); the effects can be game-breaking if you don't add a terminator to your name before saving, but like any other effect, they're traceable.

It's also possible your emulator doesn't handle all the possible details of invalid game states properly if it's a phone one.
"Possible details of invalid game states", does that mean game crashes?
I'm really into roleplaying with Pokémon characters, but hey, glitching is fun too! :3
When it comes to glitches, I am better at Gen 1 rather than later generations.
Wanna talk? That's fine! Just drop me a message and I will reply as soon as possible. I can also be contacted via discord.
Name: James the Charizard#1268

Sherkel

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Re: Game Crash Averted?
« Reply #3 on: October 11, 2019, 09:07:48 pm »
normally wild invalid glitch trainers crash the game.
Not purely by virtue of being glitch trainers, though. Consider the ZZAZZ glitch (and Jacred inventory corruption); the effects can be game-breaking if you don't add a terminator to your name before saving, but like any other effect, they're traceable.

It's also possible your emulator doesn't handle all the possible details of invalid game states properly if it's a phone one.
"Possible details of invalid game states", does that mean game crashes?
Handling of invalid opcodes is the first thing that comes to mind. ZZAZZ (I mean the person this time) made a follow-up video to the famous "4 4 Hy's true cry" that explained why it was possible on the ever-maligned VBA that might have more to add, though, if you're interested.
Held aloft, as if by hands, their thoughts remain adrift
Torn asunder, broken bands
A void, a dream, a rift

James-the-Charizard

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Re: Game Crash Averted?
« Reply #4 on: October 11, 2019, 09:15:33 pm »
normally wild invalid glitch trainers crash the game.
Not purely by virtue of being glitch trainers, though. Consider the ZZAZZ glitch (and Jacred inventory corruption); the effects can be game-breaking if you don't add a terminator to your name before saving, but like any other effect, they're traceable.

It's also possible your emulator doesn't handle all the possible details of invalid game states properly if it's a phone one.
"Possible details of invalid game states", does that mean game crashes?
Handling of invalid opcodes is the first thing that comes to mind. ZZAZZ (I mean the person this time) made a follow-up video to the famous "4 4 Hy's true cry" that explained why it was possible on the ever-maligned VBA that might have more to add, though, if you're interested.
I may be interested in the future, occasionally (very rarely though) I use VBA on my laptop. As for my main emulator, it can run into invalid (or unknown is the term?) opcodes, it's happened with 0xDC's Pokédex entries a few times and once with 0xF1's backsprite caused the game to halt.
I'm really into roleplaying with Pokémon characters, but hey, glitching is fun too! :3
When it comes to glitches, I am better at Gen 1 rather than later generations.
Wanna talk? That's fine! Just drop me a message and I will reply as soon as possible. I can also be contacted via discord.
Name: James the Charizard#1268

Sherkel

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Re: Game Crash Averted?
« Reply #5 on: October 11, 2019, 10:00:07 pm »
I may be interested in the future, occasionally (very rarely though) I use VBA on my laptop. As for my main emulator, it can run into invalid (or unknown is the term?) opcodes, it's happened with 0xDC's Pokédex entries a few times and once with 0xF1's backsprite caused the game to halt.
Both terms work. The possible bytes exist, but the hardware knows it's supposed to lock up if it tries to read one as an instruction. The Virtual Console interprets them all as nops, but that emulator can at least be called official. An emulator that keeps the game running after hitting one is just being inaccurate.
Held aloft, as if by hands, their thoughts remain adrift
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Parzival

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Re: Game Crash Averted?
« Reply #6 on: October 11, 2019, 10:26:42 pm »
normally wild invalid glitch trainers crash the game.
Not purely by virtue of being glitch trainers, though. Consider the ZZAZZ glitch (and Jacred inventory corruption); the effects can be game-breaking if you don't add a terminator to your name before saving, but like any other effect, they're traceable.

It's also possible your emulator doesn't handle all the possible details of invalid game states properly if it's a phone one.
"Possible details of invalid game states", does that mean game crashes?
Handling of invalid opcodes is the first thing that comes to mind. ZZAZZ (I mean the person this time) made a follow-up video to the famous "4 4 Hy's true cry" that explained why it was possible on the ever-maligned VBA that might have more to add, though, if you're interested.
I may be interested in the future, occasionally (very rarely though) I use VBA on my laptop. As for my main emulator, it can run into invalid (or unknown is the term?) opcodes, it's happened with 0xDC's Pokédex entries a few times and once with 0xF1's backsprite caused the game to halt.
Just noticed you're using VBA.

No.

http://bgb.bircd.org/

i'm also on keybase and bitchute but i don't have nifty buttons for those. Bitchute isn't ready yet, but will be eventually.

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James-the-Charizard

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Re: Game Crash Averted?
« Reply #7 on: October 12, 2019, 07:28:26 am »
normally wild invalid glitch trainers crash the game.
Not purely by virtue of being glitch trainers, though. Consider the ZZAZZ glitch (and Jacred inventory corruption); the effects can be game-breaking if you don't add a terminator to your name before saving, but like any other effect, they're traceable.

It's also possible your emulator doesn't handle all the possible details of invalid game states properly if it's a phone one.
"Possible details of invalid game states", does that mean game crashes?
Handling of invalid opcodes is the first thing that comes to mind. ZZAZZ (I mean the person this time) made a follow-up video to the famous "4 4 Hy's true cry" that explained why it was possible on the ever-maligned VBA that might have more to add, though, if you're interested.
I may be interested in the future, occasionally (very rarely though) I use VBA on my laptop. As for my main emulator, it can run into invalid (or unknown is the term?) opcodes, it's happened with 0xDC's Pokédex entries a few times and once with 0xF1's backsprite caused the game to halt.
Just noticed you're using VBA.

No.

http://bgb.bircd.org/
For the record, it's dormant on my computer anyways. I haven't used it in a long time.
I'm really into roleplaying with Pokémon characters, but hey, glitching is fun too! :3
When it comes to glitches, I am better at Gen 1 rather than later generations.
Wanna talk? That's fine! Just drop me a message and I will reply as soon as possible. I can also be contacted via discord.
Name: James the Charizard#1268